I’d been jonesing to play Need for Speed Most Wanted ever since I’d first seen gameplay footage from the title, and after getting hands-on time with the title, Criterion looks to be firing on all cylinders on this one.
The build I played contained a single-player race followed by an evasion of the police and a 3-event multiplayer session. The biggest thing I was looking for was to see how the cars handled and how it was driving in the open world. The handling is like you would expect in any other Criterion title, which for my tastes is perfect. The cars have a solid sweet spot between loose and tight steering. The travelling around the open-world city harkened back to the days of Burnout Paradise, which I really enjoyed. While racing, the route suggested on the mini-map is just that: a suggestion. There are a variety of short cuts and off the beaten path areas to explore that could help or hinder your ability to get ahead of the rest of the pack.
As Criterion has been touting, you’re always earning Speed Points while driving around the world. You can get them from almost everything in the game, whether it’s smashing through billboards, taking out other racers, or even mowing down small fixtures in the world. Speed Points are the name of the game in Most Wanted, as earning them will move you up on the Autolog 2.0 leaderboard so you can become the “Most Wanted” among your friends.
The single player race is very basic: travel through checkpoints and try to finish first. After the race ends, the fun begins again as you try to get away from the group of cop cars looking to bust you. You can either evade the police by out-racing them or using the different jump and alleys to hide from them. Your other alternative is to takedown the police yourself. Either way, you will earn more Speed Points by successfully lowering your heat level.
The multiplayer was up next. The mode we played was a three-event series: a speed camera challenge, a street race, and a long jump competition. As the event starts, you actually have to drive yourself to the meet up area. As you would expect, you earn SP for being among the first to get there to start things. The speed camera challenge was to simply see who could build the highest speed when going through a marked speed camera on the map. The races work online the same as they do in the regular game, and the long jump category is fairly straight forward also. At the end of all three events, the person with the most SP is declared the winner, so you don’t necessarily have to win any of the events to win the match, though the boost you receive from winning certainly helps.
The other fun part is you can take out your opponents to hamper them. Not only does taking out other players earn you precious SP, if an opponent gets taken out of an event leg, they won’t be able to earn additional SP for that leg. This adds a greater layer of strategy to the action, as once you’re sitting in the catbird seat in an event, you start going after your competitors to keep them from supplanting you.
Need for Speed Most Wanted hits stores on October 30. It was already one of my most anticipated games of this fall, and after spending some time with it, my anticipation has only grown.